I have not seen A SINGLE MOD on the Nexus that introduces new creatures. I mean, NEW creatures, not old creatures with different names and stats. I want new models, new AI's, a lore-friendly version, a non-lore-friendly version, backgrounds and logic in each new creature, new drops, new items, unique inspirations, and maybe even new locations. I am sorry if I sound demanding and pissy, but this is LONG overdue. I mean, not even ONE? It is sad. There are only 53 creatures in the game, and I'm pretty sure most of those are just variants of the same things. (ex: Ghoul, Feral Ghoul, Glowing One, et cetera) Now, you don't have to add in too much, but I don't understand how we have just Yao Guais, Super Mutants, Mutant Hounds, a few canines, some humanoids, and some insects and arachnids. A mutated cat would be cool. Or maybe a double-mutated cow. (Brahmin + FEV = ?) Just make this happen. I am sorry for going on a tangent, but this is so necessary it is a PROBLEM. Now, I am done. Maybe. Just do it!
FROM YOUR IMPATIENT, MOD-GREEDY ACQUAINTANCE,
(Insert my screen-name here. What? I can't help that I'm bad with names!)
Fallout 4 weapon and armour mods
Armorsmith Extended with Armor and Weapon Keywords Community Resource
This is your one-stop mod for all of your armour-related needs. Armorsmith Extended does the work of several mods, taking a holistic approach to improving your wardrobe. With it, every outfit in the game can have armour worn over it, and you can mix and match hats and masks, combining, say, a gas mask with a stetson. It also massively expands the armour mods system, as well as letting you mod all clothing items. This is on top of all the new craftable clobber that it adds. You’ll need to download AWKCR to make it compatible with other mods on this list.
Another huge mod collection, Weaponsmith Extended combines countless exotic weapons and features, including rocket-powered axes and The Holy Hand Grenade of Antioch. Remember to take a look at the requirements though. It needs most of the DLC and a few other mods, including AWKCR, though you should have that already if you’re using Armorsmith Extended as well.
Instead of spending hours shopping (or killing and stealing) around for new guns and armour, why not craft them instead? This mod adds new crafting workbenches from which you can create whole weapons and armour pieces, rather than just customising pre-existing ones. You can craft everything from basic weapons to custom power armour, and lots of things inbetween. An ammo workbench is also available, where you can disassemble ammo and craft new bullets, fuel and cells.
Mods For Fallout 4 Ps4 List
Any Mod Any Weapon lets you become the Frankenstein of weapon crafters, designing ludicrous things like a minigun that can fire nukes or a shotgun with a suppressor. It’s not just guns, either. Stick a claw on a boxing glove if you want to. This is obviously not balanced and the weapons look absurd, but it’s a hell of a lot of fun.
Fallout 4 already has bullet time, thanks to VATS, but it comes with some notable restrictions. Like the fact that you can’t move. This mod lets you toggle bullet time seperately so you can retain control over your legs. You can also configure the time dilation, AP cost and visual effects.
Instead of waiting to be reunited with your terrible son, why not download Atom Bomb Baby and take him with you on your wasteland adventure? This replaces all the mini-nukes with little baby Shaun. Bond with your spawn by launching him into groups of Super Mutants. Watch, from a safe distance, as he makes his very first nuclear explosion. That feeling? That’s pride.
Volvo - The Game is one of the most interesting and exciting racing game that appears in recent years. While the focus is not on flashy graphics, Volvo - The Game does a stellar job when it comes to being a simulator, since it allows you to race a car to the best of its capabilities, learning its strengths and weaknesses in order to get the job done. May 26, 2009 Volvo: The Game is a free game to promote one of the models created by the title company. The artwork was designed by professionals in the field of automotive simulators, a studio SimBin. The team is responsible, inter alia, for such productions as: GT Legends, RACE Pro and STCC The Game. Note: Full version of the game available for download by the Volvo Group and company. Volvo the game download torrent. Download Volvo - The Game 1.2.3 from our website for free. Volvo - The Game is sometimes referred to as 'Volvo -'. Volvo - The Game belongs to Games. This free tool was originally designed by Simbin. You can run Volvo - The Game on Windows XP/Vista/7/8/10 32-bit. Feb 18, 2015 Volvo - The Game won’t recreate the exact feeling of actually driving a Volvo, but it comes pretty close. It’s a game that has a very solid core for a simulator and plenty of nice touches and polishing to make it a good game. Volvo game Volvo s60 Volvo simulation Volvo. Volvo have never had the exciting racing image of companies like Ferrari, but with Volvo - The Game, they are trying to show that you can be a speed freak and drive a Volvo. This free racing game features a collection of Volvos for you to race around two circuits. There are three racing modes - quick race, time attack and competition.
This is such a simple mod, but I can’t go on a post-apocalyptic wander without it. When you’re in first-person, Lowered Weapons, well, it lowers your weapon. It’s a little immersive touch that makes it look less like you’re constantly about to spray bullets and hot laser death everywhere.
Visible Weapons and Just Visible Holstered Weapons
Another great immersion mod, Visible Weapons gives you an in-game configuration tool that lets you select any weapon in your inventory and it will display it on your back or hip when you’re not holding it. To make it work you’ll also need mods that turn weapons into clothing items. Just Visible Holstered Weapons will give you access to most vanilla weapons and Armorsmith Extended adds a few more.
With Legendary Modification, you can start creating your very own legendary weapons by crafting powerful mods and applying them to your guns and melee murder tools. It works the same way as making and applying normal mods at the workbench. You’ll still need to scavenge materials for them though.
This one’s for the pack rats. If you’re constantly overloading yourself because you can’t leave the house without 10 guns, or because your pockets are always full of junk, craft yourself some backpacks and pouches. It’s a great, practical mod, but it also makes you look more like a post-apocalyptic survivalist.
I started using this in my last game and it’s quickly become one of my favourite mods. From the cybernetics workbench, you can craft several different types of cybernetic armour that can be worn over outfits. Since it’s armour rather than clothing, it’s modular, so you can deck yourself out in a full suit of armour or just give yourself powerful cybernetic legs or robot hands. Each piece of armour is highly customisable, so you can give yourself superhuman strength or stamina, or you can turn yourself into a stealthy cyborg ninja. You can tweak the appearance, too, with paints and patterns.
If you’re going to become a cyborg, you might as well become one that can fly. The Cross Jetpack introduces an animated, customisable jetpack that can be worn with other armours. It comes in three flavours, giving you a speed boost, letting you fly or combining the two. You can alter the appearance with various paint jobs, and if you’re using it with the cybernetics mod, it can match the appearance of your robo-armour.
Craftable Armor Size adds light, medium and heavy mods to the workbench. So if you’ve got some light armour that you’d like to beef up, you can add heavy mods to each piece. Alternatively, if you want to lighten your load and sneak around, you can downgrade heavy armour, making it lighter.
Sometimes you want the safety that armour can provide but don’t want to be too showy. Or maybe you’ve downloaded Armorsmith Extended and you’ve noticed that, since armour pieces weren’t originally designed to go over outfits, there’s a lot of clipping. Concealed Armors gives you the option to change the visibility of armour from the workbench, at no cost. You can make all of it invisible, or just specific parts. You can even traipse around in your birthday suit, fully-armoured.
Fallout 4’s weapon and armour mod descriptions are a bit on the vague side, giving you only a broad idea of how the mod in question will change your gun’s recoil or power armour’s ability to withstand energy damage. Better Mod Descriptions gives you the actual numbers, so you know exactly what you’re getting when you augment your gear.
- 4How To Manually Install Fallout 4 Mods
- 5How To Manually Uninstall Fallout 4 Mods
WARNINGS
THE FOLLOWING INSTRUCTIONS ARE GENERALIZED. ALWAYS FOLLOW ANY INSTRUCTIONS THAT MAY BE PROVIDED BY THE MOD AUTHOR.
OVERWRITING GAME FILES IS RISKY AND MAY COMPROMISE THE INTEGRITY OF YOUR GAME INSTALL. DO SO AT YOUR OWN RISK.
USAGE OF GAME MODIFICATIONS MAY RESULT IN SAVEGAME INSTABILITY. ALWAYS KEEP BACK-UPS!
How To Enable Fallout 4 Mods
How to enable modding
- Navigate to your Fallout 4 Folder at the following location 'DocumentsMy GamesFallout4'
- Within this folder you'll find a number of .ini files.
- Open (or create, if missing) Fallout4Custom.ini with your favourite text editor (we use Notepad++).
- Add the following lines to your Fallout4Custom.ini
- [Archive]
- bInvalidateOlderFiles=1
- sResourceDataDirsFinal=
- Save and close Fallout4Custom.ini
That's it, you're ready to get modding! :)
Nexus Mod Manager
Manually installing mods can be tricky and there is always some risk of damaging your game installation. The Nexus Mod Manager makes this process safer and easier by providing users with an easy way to download, install, enable, disable, and remove Fallout 4 mods, all from a centralized interface.
NMM is now a community project, and its development /support has been moved to GitHub:
- Releases (Downloads)
- Issues
How To Manually Install Fallout 4 Mods
Archive Extractors
You will need an archive extractor such as 7zip, WinRar, or other solution.
Finding Your Data Folder
This is where you will install Fallout 4 modification files.
- The default location for your data folder is within your steam games installation directory:
- C: Program Files Steam steamapps Common Fallout 4 Data
- An alternative method for finding your installation directory:
- In Steam, right-click the game title > Properties > Local Files > Browse Local Files > Then open the “data” folder.
You have now found your data folder. Remember this location.
Installing Loose files
'Loose files' refers to a mod who’s content files are separate, individually contained within an archive that must be extracted to your data folder.
- To install, extract the contents of the mod archive to your data folder.
- If the archive already contains a ‘data’ folder, extract it directly to your installation directory instead.
That’s it! You should now be able to load the game and see the installed mod in action.
Installing Plugins
Plugins are mods that are packaged as self-contained ESP files (.esp). These plugins must be extracted to your data folder and unlike loose files, must be enabled via the plugins.txt file.
- To install a plugin, simply extract the archive to your data folder.
- If the archive already contains a ‘data’ folder, extract it directly to your installation directory instead.
After installation, plugins must be enabled before they will be active in-game.
Enabling Plugins
Plugins, unlike loose files, must be enabled in Fallout 4 by adding them to your plugins.txt file before they are active in-game.
- Locate your plugins.txt file in your Fallout 4 AppData folder
- This folder is hidden by default. To ensure that you are able to see hidden files in windows file explorer, access Tools > Folder Options > View > then select “Show Hidden Files”
- The Fallout 4 AppData folder can be found in “C:/Users/[YourUsername]/AppData/Local”
- Alternatively, in windows explorer, you can type “%LocalAppData%/Fallout4” into the browser bar and be taken directly to this folder.
- Run the Fallout 4 Launcher (do not run the game) then quit the launcher. This will populate your plugins.txt file with the newly added ESP file.
- Open the plugins.txt file located in Fallout 4's AppData folder with a text editor such as Notepad++
- Ensure the new ESP file is listed.
If you enabled modding correctly as described in the 'How to Enable Fallout 4 mod support' section at the top of this page, the mod (ESP file) you are installing will be now listed in this file, after the Fallout 4 launcher is run. If not, you may try manually add the mod to this list as a whole filename with extension (ie. yourmod.esp).
After confirming the ESP file is listed in your plugins.txt file, you are done! You should now be able to see the mod you installed active in-game.
How To Manually Uninstall Fallout 4 Mods
WARNING: DO NOT REMOVE GAME FILES
Removing files from your installation directory can be risky and might result in having to reinstall the game. We recommend using Nexus Mod Manager to make the installation and removal of mods safer and easier.
Removal of loose files
Verify the files used by the mod you would like to remove by examining the original archive. Remove files you confirm to be used by the mod.
Be very careful about removing core game files that the mod may have over-written. Doing so may damage your game installation.
Removal of plugins
Removing plugins is somewhat safer than loose-files in that plugins are self-contained and will not affect the integrity of the game installation when removed.
Verify the files used by the mod you would like to remove by examining the original archive. Remove files you confirm to be used by the mod.
Deactivating Plugins
Plugins can be deactivated by modifying the plugins.txt file (as described in the installation process) and removing the line that references the plugin you wish to deactivate.
How to verify game integrity
Should you ever find yourself in need of repairing your game installation, Steam has a handy tool that will help:
In Steam, right-click the game title > Properties > Local Files > Verify Integrity of Game Cache
This will ensure that your game installation is valid and in working order, though this may disable / invalidate any mods that were installed before starting the process.
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