1. Is there any way I can donate to this? Mass Recall is free to download, and I love that, but I really feel that the people who made this and continue to make it deserve something from me personally.
2. This is less to do with Mass Recall and just something to do with me personally wanting to know more about the editor. How exactly do you get the Vespene Geysers to still be harvested (but with reduced rate) when they're depleted? I was thinking of making maps on my own, and Mass Recall is the first place I saw that implemented but I had no idea how to do it myself, so I was wondering if I could know how exactly that is done? And, if possible, it could be done with mineral fields as well.
Fans of the 'StarCraft' series can now play the classic real-time strategy (RTS) game 'StarCraft: Brood War' using the platform of the latest Blizzard game installment, 'StarCraft 2,' by using a fan-created mod called 'StarCraft: Mass Recall.'
According to the report from PC Gamer, 'StarCraft: Mass Recall' mod has been available for quite some time now. As of yet, the current version of the mod is at 5.4 but it's still being updated frequently and the last patch was released last week—specifically on October 15, where the creators of the mod fixed several bugs and glitches in-game.
For the fans interested in this mod, please head over to the website SC2Mapster for the download link as well as the other details for the add-on.
In terms of features, the 'StarCraft 2' mod 'StarCraft: Mass Recall' will come with the maps from the first game and first expansion 'Brood War.' Fans can expect a total of 68 maps, 59 original maps from the first title and from 'Brood War,' three deleted or hidden contents from the previous IPs and six from the demo campaign from the year 1998.
As noted by PC Gamer, before installing this mod, the player must first have the second expansion to the game, 'StarCraft 2: Heart of the Swarm' expansion, installed on their system.
This is probably the perfect game to play while waiting for the next expansion 'StarCraft 2: Legacy of the Void' to come out in the market, which is expected to be available next month, Nov. 10.
Furthermore, this is also perfect for the old school 'Star Craft' players as they will have the chance to relive the memories of how the classic story goes as well as the characters like the Jimmy Raynor storyline on the Terran campaign, Kerrigan on the Zerg and Fenix of the Protoss race.
StarCraft (1998)
Starcraft Mass Recall Campaign 1: Rebel Yell
Mission 7: The trump Card
Starcraft II is a science fiction real-time strategy video game. Starcraft Mass Recall is a fan-made custom remake of the Starcraft 1 campaigns in the Starcraft 2 engine, available to download. The trump Card is the 7th mission in this playthrough. All missions are done on Hard.
The mission takes place on Antiga Prime, where the Confederacy have discovered the location of the Sons of Korhal's base. Arcturus Mengsk has discovered that the Confederacy has been developing a Psi Emitter that is used to lure the Zerg and accuses them of using the Zerg to destroy the outlying colonies.
The objective is to use the Psi Emitter against the Confederacy.
Starcraft Brood War Remastered Playthrough: https://goo.gl/gN2XmZ
Starcraft II Wings of Liberty Playthrough: https://goo.gl/s4Wrqt
Starcraft II Heart of the Swarm Playthrough: https://goo.gl/msCWbo
Starcraft II Legacy of the Void Playthrough: https://goo.gl/HJMVd4
Join me on Discord: https://discord.gg/N8EsGzG
Follow me on Twitch: https://www.twitch.tv/ctg526
Support me on Patreon: https://www.patreon.com/bePatron?c=2105956
Mission 7: The trump Card
Starcraft II is a science fiction real-time strategy video game. Starcraft Mass Recall is a fan-made custom remake of the Starcraft 1 campaigns in the Starcraft 2 engine, available to download. The trump Card is the 7th mission in this playthrough. All missions are done on Hard.
The mission takes place on Antiga Prime, where the Confederacy have discovered the location of the Sons of Korhal's base. Arcturus Mengsk has discovered that the Confederacy has been developing a Psi Emitter that is used to lure the Zerg and accuses them of using the Zerg to destroy the outlying colonies.
The objective is to use the Psi Emitter against the Confederacy.
Starcraft Brood War Remastered Playthrough: https://goo.gl/gN2XmZ
Starcraft II Wings of Liberty Playthrough: https://goo.gl/s4Wrqt
Starcraft II Heart of the Swarm Playthrough: https://goo.gl/msCWbo
Starcraft II Legacy of the Void Playthrough: https://goo.gl/HJMVd4
Join me on Discord: https://discord.gg/N8EsGzG
Follow me on Twitch: https://www.twitch.tv/ctg526
Support me on Patreon: https://www.patreon.com/bePatron?c=2105956
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Tags:
starcraft 2
scii
mass recall
the trump card
raynor
psi emitter
arcturus
mengsk
No, I don't mean the ability.
I mean the Mod where you can play the entire Starcraft/broodwar campaign with Starcraft 2 engine and graphics. I am playing through it and I'm having a great time, really enjoyed how well done the original campaigns were before Blizz went all 'hollywood' with it (story wise)
So far, I've been through the first few missions (terran campaign first) and so far so good, there is a map where you get the option to control raynor as a 3rd person shooter or play it normal. Really, really, cool stuff here, some of the missions/units you have access to aren't exactly the same as the original but the changes are all for the better. I highly recommend looking up this mod and giving it a play through. You can't find it on the arcade so you'll have to look it up on google but its well worth it if even for the nostalgia of it all.
The other mod I am looking forward to is Starcraft Universe, has anyone heard anything regarding that project? I can't find the map and haven't found much online.
I mean the Mod where you can play the entire Starcraft/broodwar campaign with Starcraft 2 engine and graphics. I am playing through it and I'm having a great time, really enjoyed how well done the original campaigns were before Blizz went all 'hollywood' with it (story wise)
So far, I've been through the first few missions (terran campaign first) and so far so good, there is a map where you get the option to control raynor as a 3rd person shooter or play it normal. Really, really, cool stuff here, some of the missions/units you have access to aren't exactly the same as the original but the changes are all for the better. I highly recommend looking up this mod and giving it a play through. You can't find it on the arcade so you'll have to look it up on google but its well worth it if even for the nostalgia of it all.
The other mod I am looking forward to is Starcraft Universe, has anyone heard anything regarding that project? I can't find the map and haven't found much online.
Look also for SCR - TGW. I haven't played it yet, but from what I've heard they took Mass Recall mod and it's campaign, polished it and added an additional campaign. It sounds really great so far, I will test it myself soon.
https://www.youtube.com/watch?v=SY6IepX5q8w
https://www.youtube.com/watch?v=SY6IepX5q8w
Yes, I played some missions recently as well. It's amazing.
I really feel like Blizzard should hire these people and offer them a job, because they definitely have talent.
I really feel like Blizzard should hire these people and offer them a job, because they definitely have talent.
It's a very fun experience.
As a veteran Sc1 player, Mass Recall is trash. It just takes away from the original story when the creators added their own misguided interpretation of what the inbetween cutscenes would be like. The core missions being recreated gives a sense of novelty for like the first 2 missions. Once it wears off, it's a pretty badly made recreation, quite unfaithful to the core of the Sc1 character. The actual characters and original cinematics save it from being a complete mess, but the clunky difficulty that does not scale properly and the supposed 'additions' in between missions are very stupid and aggravating. Not worth it.
If you want to play Starcraft 1, then play it. I don't recommend sullying your memories with this piece of trash mod. I'd rather battle that old UI than play this nonsensical interpretation of events.
My 2 cents.
If you want to play Starcraft 1, then play it. I don't recommend sullying your memories with this piece of trash mod. I'd rather battle that old UI than play this nonsensical interpretation of events.
My 2 cents.
http://us.battle.net/sc2/en/forum/topic/8198641164#1Also please don't necro such garbage.
01/20/2016 09:43 AMPosted by JCarrillo
http://us.battle.net/sc2/en/forum/topic/8198641164#1Also please don't necro such garbage.My bad. I went ahead and shared your post in the link too. (sorry)
As a veteran Sc1 player, Mass Recall is trash. It just takes away from the original story when the creators added their own misguided interpretation of what the inbetween cutscenes would be like. The core missions being recreated gives a sense of novelty for like the first 2 missions. Once it wears off, it's a pretty badly made recreation, quite unfaithful to the core of the Sc1 character. The actual characters and original cinematics save it from being a complete mess, but the clunky difficulty that does not scale properly and the supposed 'additions' in between missions are very stupid and aggravating. Not worth it.
If you want to play Starcraft 1, then play it. I don't recommend sullying your memories with this piece of trash mod. I'd rather battle that old UI than play this nonsensical interpretation of events.
My 2 cents.
I can see how a hard critic could be displeased, but the fact fans made an effort to make such a remarkable remake is awesome, I recall Blizzard putting it in a spotlight a few times.
I don;t see how it's vastly different from the original interpretation either, seems pretty accurate, but if you wish to discuss how it was different, by all means, let's have it. if not, I think my statement stands firm :)
As a veteran Sc1 player, Mass Recall is trash.
Well, you are ofiicially an idiot.
01/20/2016 09:51 AMPosted by KhalDanis
As a veteran Sc1 player, Mass Recall is trash.Well, you are ofiicially an idiot.
agreed.
Massrecall was one of the best mods I played. I loved the cinematics they made like when tassadar was getting judged by the conclave.
Starcraft 2 Mass Recall Download
I can't find it. I tried 'mass recall' in custom games, mods, and arcade games.
I can't find it. I tried 'mass recall' in custom games, mods, and arcade games.It's not on the arcade. Google it, you have to install it.
As a veteran Sc1 player, Mass Recall is trash. It just takes away from the original story when the creators added their own misguided interpretation of what the inbetween cutscenes would be like. The core missions being recreated gives a sense of novelty for like the first 2 missions. Once it wears off, it's a pretty badly made recreation, quite unfaithful to the core of the Sc1 character. The actual characters and original cinematics save it from being a complete mess, but the clunky difficulty that does not scale properly and the supposed 'additions' in between missions are very stupid and aggravating. Not worth it.
If you want to play Starcraft 1, then play it. I don't recommend sullying your memories with this piece of trash mod. I'd rather battle that old UI than play this nonsensical interpretation of events.
My 2 cents.
[/quote]
I have no idea what you're talking about here since all the missions are recreated as close as possible (I recall they used a program to convert the original maps into the sc2 engine and the adjusted them so the terrain was fixed? All triggering ect was their own) with zero additions other than the fps versions of the installtion missions which are optional anyway?
As far as i know there's 0 new content in the form of 'extra lines' or 'new maps'. I'd say you're just mired by nostalgia and didn't realize how the original game played.
but the fact fans made an effort to make such a remarkable remake is awesome,That fact is undeniably great - it's a fan-made mod. It took time and effort, and they deserve a pat on the back for that alone.
Other than that, they don't really deserve to have their work called 'good' just because of the effort. The quality is lacking. It really does not recreate the original feel except in select situations. I am just going off the top of my head, but that exchange with General Duke in that 2nd mission was so watered down compared to what I originally felt in the genuine article. Also, the difficulty being arbitrarily set to a higher level than what was in the original game takes away from the experience as well, since you're basically not enjoying the story as much, even on the normal difficulty level because you're having to concentrate on mechanics a lot more - a far cry from what the original SC1 provided as an experience. This here shows the lack of experience in re-creating the original feel of the game. It disappointed me and led me to think of the additions as garbage, and I mean that in the nicest way possible.
That comment is expected to rustle the jimmies of the blind fans of the mod who aren't privy to having an independent opinion but that of a biased perspective, no matter what, which is quite idiotic such as:
01/20/2016 01:32 PMPosted by PsioniX
As a veteran Sc1 player, Mass Recall is trash.
Well, you are ofiicially an idiot.This kind of blind nonsensical reaction is bound to happen.
There was a lot wrong with the 'remake', and just because some idiot on the internet will BM me for disagreeing does not mean I shouldn't say it out loud because I'll rustle jimmies, hurt egos or hurt their poor feelings.
01/20/2016 05:42 PMPosted by JCarrillo
agreed.That idiotic mob mentality.seems pretty accurateOnly on those parts directly ported over from the original, for which the creators of this mod have no creative right to - Blizzard's team does.
Mass Recall Mod
Everything else was done quite poorly and took away from the experience. It's been a while since I played that mod, I'll have to look for it and reinstall, but essentially, this opinion of mine comes from playing it originally and being extremely jaded by it. I'll do a second playthrough for fairness' sake.
In your opinion, though, what would you consider 'pretty accurate' outside of ported material from the original game?
01/20/2016 05:55 PMPosted by LETHALwuggy
Massrecall was one of the best mods I played. I loved the cinematics they made like when tassadar was getting judged by the conclave.To each his own; I found that particular piece insipid and forced.with zero additions other than the fps versions of the installtion missions which are optional anyway?You're kidding right? Please re-play through the whole campaign and come back for your comments; you clearly weren't paying enough attention at all if you saw 'zero additions'. And those FPS installation missions being included was merely for fun, I understand, and they didn't really appeal to me, so I am not judging that as a core part of the campaign. The core parts were destroyed, from a veteran fan's perspective, by those really annoying fanmade cutscenes that were so obvious and forced, not to mention modified to suit the modding rather than abiding by the original story.
01/20/2016 07:04 PMPosted by Togetic
As far as i know there's 0 new content in the form of 'extra lines' or 'new maps'. I'd say you're just mired by nostalgia and didn't realize how the original game played.'Mired by nostalgia' is ironic to say about a mod that is supposed to be miring the user in nostalgia of the original game in a new UI and engine.The extra scenes created using original dialogue instead of sticking to the original action from the game, no matter if it was just static action, is what broke the immersion of the story.
Need to played it, I m curious of sc1.
mass recall is really well refined, probably a lot has changed since you last played. all of the custom models and portraits are done and it plays like sc1 without the bad pathing
mass recall is really well refined, probably a lot has changed since you last played. all of the custom models and portraits are done and it plays like sc1 without the bad pathing
I couldn't agree more.
mass recall is really well refined, probably a lot has changed since you last played. all of the custom models and portraits are done and it plays like sc1 without the bad pathingWe shall see.
I found it yesterday, and I plan to play over this week.
Only on those parts directly ported over from the original, for which the creators of this mod have no creative right to - Blizzard's team does.
I'm pretty sure that 'SC1 maps to SC2 converter' is part of the SC2 editor, therefore they could legally use it.
We shall see.
I found it yesterday, and I plan to play over this week.
Patch 3.0 and over screwed some things over, so expect some visual bug, especially if you're using the retro edition.
They fixed the most bugs they could've do fast. Now they're working on the LotV-version of the mod. ( I mean LotV - compatible]
Also, don't forget that there are people who did not play SC1, and now, because of the limitations, they don't want to. For them, this is a dream. [I am one of them]
It really does not recreate the original feel except in select situations.
You've got to admit that they couldn't recreate it 100% since the SC2 editor itself is not that dark in mood.
Also, when did you last replay it?: Because a lot of things have probably changed sincs then
@Eladar
I wasn't referring to legal right to port the game over. I was talking about creative license to just add random crap I do not want in my SC1 experience simply because I prefer an unaltered version of the original game within the SC2 engine. The creation of those so called cutscene fillers was detrimental to my experience, as a veteran Sc1 and Broodwar player.
With regards to new players experiencing it, I have no doubt that they will like it. But, don't expect any true veteran to come in here and like the additional content to the game. I certainly don't appreciate it, as it ruins my memories of what I expect the game to play like and be.
And, since the game is probably effed up due to LOTV releasing, I am going to hold off on playing it. Thanks for the heads up.
The dark mood as you put it was never a reason for me liking the original game or not;that's another piece of fluff I find people adhering to, in order to compare the original game to SC2, and I frankly cannot give 2 craps about that since it contributes nothing to the quality of the story. This is why I found Broodwar to be nonsense as a story, while other people revere it as the holy grail of storytelling which is quite annoying and stupid. The only real champion of story telling was Vanilla SC1 and Mass Recall managed to ruin it with unwanted and unnecessary fluff. Again. Immaterial to contribute to the quality of the story, and in fact detracts from it.
I played Mass Recall in 2013/2014. So, this is why I plan to play it over again to be fair. I doubt it will change much of what I think of it, though.
The problem is: I know what happens in the original game, and that makes this iteration feel like a cheap knockoff in terms of quality. The missions don't even play as well as I had imagined them to. Oh well, I will post again about it when they fix the game mod and I get to do a playthrough. Stay tuned.
I wasn't referring to legal right to port the game over. I was talking about creative license to just add random crap I do not want in my SC1 experience simply because I prefer an unaltered version of the original game within the SC2 engine. The creation of those so called cutscene fillers was detrimental to my experience, as a veteran Sc1 and Broodwar player.
With regards to new players experiencing it, I have no doubt that they will like it. But, don't expect any true veteran to come in here and like the additional content to the game. I certainly don't appreciate it, as it ruins my memories of what I expect the game to play like and be.
And, since the game is probably effed up due to LOTV releasing, I am going to hold off on playing it. Thanks for the heads up.
The dark mood as you put it was never a reason for me liking the original game or not;that's another piece of fluff I find people adhering to, in order to compare the original game to SC2, and I frankly cannot give 2 craps about that since it contributes nothing to the quality of the story. This is why I found Broodwar to be nonsense as a story, while other people revere it as the holy grail of storytelling which is quite annoying and stupid. The only real champion of story telling was Vanilla SC1 and Mass Recall managed to ruin it with unwanted and unnecessary fluff. Again. Immaterial to contribute to the quality of the story, and in fact detracts from it.
I played Mass Recall in 2013/2014. So, this is why I plan to play it over again to be fair. I doubt it will change much of what I think of it, though.
The problem is: I know what happens in the original game, and that makes this iteration feel like a cheap knockoff in terms of quality. The missions don't even play as well as I had imagined them to. Oh well, I will post again about it when they fix the game mod and I get to do a playthrough. Stay tuned.
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