Hopefully you have grasped the basics of the game playing on a single player server using the creative mode so you get an idea of what you need to get going. If you don't Use my [Introduction guide] (https://www.reddit.com/r/7daystodie/comments/3cyoxh/game_guide_mega_thread/) to the game.
7 Days To Die Crafting List
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But some still struggle, and most do including myself at first, because make no mistake, this game is it is as unforgiving as it is brutal. With this guide you should be able to master your surroundings when joining a Multiplayer PvE server. (PvP to come in a later guide). So once again lets get started shall we?
_____Day 1. 07:00 hours.
So, you're naked, alone and have nothing but your fists and the bare minimum supplies in the form of disgusting [tinned food] (http://7daystodie.gamepedia.com/Can_of_Chili), [a jar of water] (http://7daystodie.gamepedia.com/Bottled_Water), a [torch] (http://7daystodie.gamepedia.com/Torch), a [Land Claim Block] (http://7daystodie.gamepedia.com/Land_Claims#Land_Claim_Block) and a [Bandage] (http://7daystodie.gamepedia.com/Simple_Bandage). But you have something much more powerful than any weapon. Your wits. And you will need them. Being inept will result in death.
First things first. You need tools. Fortunately you already possess the knowledge necessary to build the most basic of tools to survive. And as you progress through the game your knowledge will broaden.
NOTE: The wiki is a little out of date, so for ease, either type the first few letters of the recipe or right click one of the components and use the crafting menu that way.
__Day 1 12:00 hours
By this sort of time you should have everything above, and if you found some backpacks or other bags left by people past, maybe a few other bits too.
Time to find a Road.
_____Day 1. 15:00 - 18:00 Hours
_________________________________Day 1. 22:00 - 23:00 ________________________________
In my opinion, option 1 is safer, but if you are really pressed for time, and those zombies are already smashing their way in, 2 can help somewhat, and is a little faster.
So now what? It's nighttime, and you cant go outside really without risking almost certain death. Well there's plenty to do inside.
Day 1/2 Midnight Getting the hang of things
___________________________________ Day 2. 06:00 -12:00_______________________________
If you do have dysentery, then find a cooking pot asap, or kill nurse zombies, which have a chance of dropping Vitamins. Usually the easier thing to find is a cooking pot, which can be found easily in houses, in towns. When you leave your house, try to take just the bare essentials for maximum space to carry back what you find.
Take your bow and arrows of course, your stone axe, sticks and stones to make more arrows along the way, and some Bandages from what you crafted before, just in case, and some wood planks (more on that later)
From this point on in the guide i can only be rather general about things because it's entirely random what you find, so the rest of the guide should be treated as a basic guideline of goals to reach
______________________________Day 2, 12:00 - 23:59 hours ______________________________
*If you have wood left over and are waiting for night to end, and have already placed frames around the entire outside edge of the roof, then start using the wood to make a couple of storage chests to house stuff you will find during day 3-5.
__Days 3-5, Settling down
Depending almost entirely on luck, you will have hopefully at least got some basic stuff, so if you had anything stored at your first base you want to keep, go back and retrieve it at the beginning of day 3. And possibly leave some stuff as a makeshift second base to fall back on if shit hits the fan at some point. Either way, you will now be putting more time into the town rooftop base, as it is closer to any goods you may need, and will be more efficient, while maintaining a level of safety which makes it perfectly viable.
During this time you should be getting wood. Oh you will need so, so much wood, you practically cannot have too much. I recommend spending the remainder of day 3 getting just wood logs, (if the town you are in is in the right type of biome, trees will be more abundant), and if you're in a desert still, it's time to venture as far as possible to get some trees, because bottom line, you need logs for [wood log spikes] (http://7daystodie.gamepedia.com/Wood_Log_Spike) in order to fortify your base at the bottom.
By the end of day 5 you should have all of the following:
______Day 6-7 Dog day
Number 1 thing to be careful of is [Dogs] (http://7daystodie.gamepedia.com/Zombie_Dog). If you see one, run. Don't think, just run like a little bitch. The only exception is if you have been fortunate while looting to find a functioning gun, Lucky enough to find a Forge ahead book and have therefore created a [crossbow] (http://7daystodie.gamepedia.com/Crossbow), or are extremely confident in your ability to take them down with the bow while running.
But otherwise, spend as much of this time upgrading your wood log spikes with scrap metal. Scrap metal isn't as easy to come by as it used to be, but it's not impossible either.
Probably the easiest, if you have a pickaxe, is to scrap all the metal shelving you have in the ground floor of the shop you're living in. It wont yield massive amounts like it used to, but it's a good start.
If you don't have a pickaxe, (because forge ahead books are a bastard to get now, or you were unlucky and didn't find one in a tool store), then there are other ways.
Perhaps the best way is to find a scrap metal shed, there's normally at least one in most medium sized towns, so they're not exactly rare. Once found, use a [stone shovel] (http://7daystodie.gamepedia.com/Stone_Shovel), or if you were lucky enough to find a forge ahead book and craft one / or just find one around, a regular [shovel] (http://7daystodie.gamepedia.com/Shovel) will be far more effective, to dig out underneath the edges, which will cause the structure to collapse and rain down upon you scrap metal which can be collected, and the stuff that gets sort of 'fused' to the floor, can still be broken down for more at a later date.
Other good places to find scrap metal are from: (Taken from my [Scrap Metal Guide] (https://www.reddit.com/r/7daystodie/comments/3cvfmy/guides/) which does go on the basis you have a good pickaxe). If you still don't have a pickaxe, then using a stone axe is still viable, but pray to the gods of RNG, that you find something better in some junk somewhere.
[Filing Cabinets] (http://7daystodie.gamepedia.com/File_Cabinet). Found everywhere. Houses, Shops, stores etc.
[Scrap Metal piles] (http://7daystodie.gamepedia.com/Scrap_Metal_Pile). Found in the 'Blasted Lands biome', (I think that's the correct name for the biome), like the one in the main city at 0,0 co-ordinates. But also around the 'dump' areas in towns, which are often surrounded by a fence
[Iron desks] (http://7daystodie.gamepedia.com/Iron_Desk). Primarily found in the office areas of houses on the second floor, or in the basement of houses with a gun chest.
By the end of day 6 your base should be:
If you have all this, then you are pretty much guaranteed to survive the first 7th. night horde.
It may be weeks before you find everything you need to make a base of your own, primarily because of the forge ahead book rarity now. But if you keep moving from town to town, searching for only book stores, it shouldn't take too long. But do remember books can be found in houses too, most houses have at least one bookshelf, either downstairs or upstairs, but not in the basements. By the end of searching every house in your town, you are likely to have found most recipes you need.
From here you should be able to make it on your own, But coming up soon will be my base building guide for days 7-21.
Trend micro maximum security price. Edit(s): Adding more to the guide, formatting and correcting spelling/ grammar.
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7 Days to Die is anunusual game, famous for its strong enemy AI and a unique set of rules for survival. It uncovers the murky world full of zombies, and you may find it hard to make your way through it in the very beginning.
This beginner's guide will give you all the necessary information on how to survive at the initial stages of 7 Days to Die. You will learn how to defend yourself, how to build and reinforce various structures, and how to level up your character.
How to Find and Craft Weapons in 7 Days to DieMelee weapons
On your first day of survival you will be able to find your first melee weapon -- a Spiked Club. It's really easy to upgrade with the simplest of materials, such as wood and stone, and will serve you well for a few days.
Later you will be able to find or craft a Sledgehammer -- a much better melee weapon although a bit heavier. It can be found in crates inside the Working Stiffs Hardware Stores that are usually located in towns and cities. Crafting a Sledgehammer is a bit trickier, since it requires a forged iron.
In the latter part of the game try to find a Machete -- it’s fast and strong, and it chops zombies like salad. You will not be able to craft it, so don’t bother with the materials.
Guns
The other type of weapon you can’t craft in 7 Days to Die is guns. However, you will be able to find gun parts and special knowledge books. As soon as you have all the parts and the book, let’s say for an AK47, you will be able to assemble the actual AK47.
You can also just find guns in special gun safes that are usually located inside houses behind the iron bars.
How to Use Tools to Reinforce Your Base
Besides weapons you need to craft tools that will help you build and reinforce your structures. One of your first tools will be a simple Stone Axe. It’s not very strong, but it will serve you well in the initial parts of the game.
Later on you will be able to upgrade it to a Fireaxe and eventually a Steel Fireaxe. They are all essential tools for gathering wood, stone and metal that will be used to build spikes, wood log spikes and barbed wire fence.
As you find a building you will need to reinforce it with the help of your tools. First, destroy all the stairs and build ladders instead -- this will prevent zombies from getting inside your house. After that, build spikes all around the house, and then put wood log spikes on the perimeter.
Finally, destroy all the doors in the building and build new ones with metal reinforcement; also, do the same with windows.
How to Stay Hydrated and Preserve Your FoodFinding and purifying water
Water and food are essential for survival in 7 Days to Die. You can find water in any natural water source, such as river. However, this water may be dirty, and although you could drink it as it is, you should be aware of the dangers of dysentery.
The best would be to purify the water by boiling it on a campfire using a simple cooking pot. You can also stay hydrated by eating some canned and fresh foods, such as mushrooms.
Farming and cooking food
There are several ways you can get food in 7 Days to Die. First, you can kill wild animals and cook meat on a campfire. But you should not eat rotten flesh; otherwise you will get food poisoning.
Another way to have some extra food is to farm it. You will need a farming hoe and seeds, which you will be able to find while traveling around, such as coffee, corn, potatoes and blueberries.
Use the gardening hoe to till the dirt and then plant the seeds into the fertile soil. The seeds will soon turn into consumables which you can harvest, though corn takes twice as long to ripe as the rest of the foods in the game.
Howto Upgrade Your Character and Progress through 7 Days to Die
Short film structure secrets pdf. Leveling up in 7 Days to Die is quite easy to do because every action gives you experience points. For example, if you repair or upgrade something, your Construction Tools skill will level up automatically; if you kill zombies with your club, then you will get experience in the Blunt Weapons section; etc.
Best perks
You can also invest your experience points into perks. The best perk for early game is Quality Joe -- it will allow you to find tools and weapons of higher quality, meaning that they will last longer and require less repairing.
Another great perk to start with is Quicker Crafting -- which allows you to craft items much faster. Here are a few other perks you should consider upgrading: Concrete Mixing, Steel Smithing, and Workbench.
Wellness
One of the most important attributes of your character is Wellness. This attribute significantly impacts your progress in the game, so the higher your Wellness is the better chance of surviving you have.
You mostly gain Wellness points by eating good food, so it is important to know what types of foods give you the highest amount of Wellness points. Here is the complete breakdown of all available foods in the game.
Also, every time you die you will lose 10 points of Wellness, so remember to refill them after each death.
You should also keep in mind that when you die, the game will automatically respawn you in a random place on the map -- so it would be wise to either craft or find a Bedroll that serves as a checkpoint. This will allow you to respawn at the exact spot where you’ve left your Bedroll on the map.
Early Game Essential Items:
This should be enough for you to survive the first few days in 7 Days to Die. Later you will be able to find other players and join them on one of many multiplayer survival servers.
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Be sure to let us know if these 7 Days to Die Beginner's Tips and Tricks were helpful in the comments below, and come back soon for more 7 Days to Die guides at GameSkinny!
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